![]() In the September and November 2016 updates, some Legendary cards were added along with a new Challenge Mode and Special Event Challenges. This was followed by some balance changes until September’s major update. A new arena called Frozen Peak unlocks at 2300 Trophies, along with two more legendary cards: The Log and the Lumberjack. ![]() Tournaments were introduced to the game in Version 1.4.0 at level 8. The shop also gave players the chance to buy Legendary cards from the shop using gold. Three more Legendary cards were added to the set: Lava Hound, Miner, and Sparky. May 2016 update saw some more changes such as moving Legendary level cap: 5 (from 6), Rare level cap: 11 (from 10), Common level cap: 13 (from 12), and King level cap: 13 (from 12). A new arena called Builder’s Workshop which unlocks at 1700 Trophies, while moving the Royal Arena to 2000. Six new cards were added in this update and a new rarity called Legendary was introduced, with the announcement of Ice Wizard and Princess. It also saw the introduction of the Legendary Arena, unlocked at 3000 trophies and Seasons, where for every two weeks, players above 3000 Trophies will be reset to 3000, and all deducted trophies were awarded as Legend Trophies.Īnother major update came with Version 1.2.0 with the release of New Cards, New Arena, and Multiple Battle Decks. Version 1.1.0 of Clash Royale had notable balance changes, with the OGs remembering how X-Bow was a terror among the masses because of its both air and ground damage, and X-Bow decks were frequently put on while you were battling. ![]() Supercell, notoriously known for cutting off games while development, found the game idea promising, and continued to give updates until Clash Royale’s launch was official globally on 2nd March 2020. Launch and Improvements Official Launch and Initial updatesĬlash Royale became widely popular within the areas of launch, as was positively reviewed by the ones who played. Along with this, a Chest would yield the player some gold, gems, and cards, depending upon their rarities. The other Arenas were added along with their major updates. It had 6 Arenas initially: Goblin Stadium (Arena 1), Bone Pit (Arena 2), Barbarian Bowl (Arena 3), P.E.K.K.A’s Playhouse (Arena 4), Spell Valley (Arena 5), and Royal Arena (Arena 6, which required 1,700 trophies then), along with a Training Camp. To get the player to unlock these cards, he had to go through winning 1v1 matches and climb up the trophies to unlock different Arenas. The list of the first 42 are given according to their rarities below: COMMONĮach of them had themselves valued with the game fuel, the Elixir. Some of the card designs supposedly were inspired by their smash hit Clash of Clans game, while in the future, some Clash Royale cards were also introduced to Clash of Clans. Each rarity had 14 cards each divided among them. On February 16th, the soft launch for Android was officially confirmed, in the same countries as the iOS release.Ī total of 42 cards were initially launched, from which these were divided as Common, Rare, and Epic rarities. ![]() Soft launched in selected countries on iOS in Canada, Hong Kong, Australia, Sweden, Norway, Denmark, Iceland, Finland, and New Zealand, the game was instantly sought by many Supercell fans, who thought it to be another smasher strategy hit as their previous two titles launched prior. So, in this article, we look to fall back 5 years to the past and see how Clash Royale has changed and progressed over the years.Ĭlash Royale: Announcement, Gameplay, and in-game items AnnouncementĪlthough the celebration of the game’s 5th anniversary was on March 2nd, Clash Royale got its first display of gameplay to the gamers dated 5 years back on 4th January 2016. One of their critically acclaimed and top downloaded games is the popular Strategy game Clash Royale, which as of 2nd March 2021, has completed half-a-decade since the day of its debut to mobile devices. A long span of time for a game indeed, but is it easy to maintain the level of consistency that was initially promised? Often, answers for these questions might be not confident and can be negative, but there’s this company named Supercell, which against all odds, has been instrumental in delivering the best quality games on mobile. ![]()
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